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An object managing events
| Name | UChaosEventRelay |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/Experimental/ChaosEventRelay.h |
| Include Path | #include "Physics/Experimental/ChaosEventRelay.h" |
Syntax
UCLASS (MinimalAPI)
class UChaosEventRelay : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UChaosEventRelay
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UChaosEventRelay() |
Physics/Experimental/ChaosEventRelay.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OnBreakEvent | FBreakEventSignature | Physics/Experimental/ChaosEventRelay.h |
|
|
| OnCollisionEvent | FCollisionEventSignature | Physics/Experimental/ChaosEventRelay.h |
|
|
| OnCrumblingEvent | FCrumblingEventSignature | Physics/Experimental/ChaosEventRelay.h |
|
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| OnRemovalEvent | FRemovalEventSignature | Physics/Experimental/ChaosEventRelay.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void DispatchPhysicsBreakEvents
(
const TArray< FChaosBreakEvent >& BreakEvents |
Physics/Experimental/ChaosEventRelay.h | ||
void DispatchPhysicsCollisionEvents
(
const TArray< FCollisionChaosEvent >& CollisionEvents |
Physics/Experimental/ChaosEventRelay.h | ||
void DispatchPhysicsCrumblingEvents
(
const TArray< FChaosCrumblingEvent >& CrumblingEvents |
Physics/Experimental/ChaosEventRelay.h | ||
void DispatchPhysicsRemovalEvents
(
const TArray< FChaosRemovalEvent >& RemovalEvents |
Physics/Experimental/ChaosEventRelay.h |