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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UCameraShakeBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void StartShake
(
const FCameraShakeBaseStartParams& Params |
Starts this camera shake with the given parameters | Camera/CameraShakeBase.h | |
void StartShake
(
APlayerCameraManager* Camera, |
Starts this camera shake with the given parameters | Camera/CameraShakeBase.h |
StartShake(const FCameraShakeBaseStartParams &)
Description
Starts this camera shake with the given parameters
| Name | StartShake |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Camera/CameraShakeBase.h |
| Include Path | #include "Camera/CameraShakeBase.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Camera/CameraShakeBase.cpp |
void StartShake
(
const FCameraShakeBaseStartParams & Params
)
StartShake(APlayerCameraManager *, float, ECameraShakePlaySpace, FRotator)
Description
Starts this camera shake with the given parameters
| Name | StartShake |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Camera/CameraShakeBase.h |
| Include Path | #include "Camera/CameraShakeBase.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Camera/CameraShakeBase.cpp |
void StartShake
(
APlayerCameraManager * Camera,
float Scale,
ECameraShakePlaySpace InPlaySpace,
FRotator UserPlaySpaceRot
)