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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UCameraComponent
Description
Supplies the editor with a view specific to this component (think a view from a camera components POV, a render, etc.). Used for PIP preview windows.
Virtual Inheritance
- UActorComponent::GetEditorPreviewInfo → UCameraComponent::GetEditorPreviewInfo
| Name | GetEditorPreviewInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Camera/CameraComponent.h |
| Include Path | #include "Camera/CameraComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Camera/CameraComponent.cpp |
virtual bool GetEditorPreviewInfo
(
float DeltaTime,
FMinimalViewInfo & ViewOut
)
True if the component overrides this, and fills out the view info output.