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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UBodySetup
Description
Copy all UPROPERTY settings except the collision geometry. This function is use when we restore the original data after a re-import of a static mesh. All FProperty should be copy here except the collision geometry (i.e. AggGeom)
| Name | CopyBodySetupProperty |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodySetup.h |
| Include Path | #include "PhysicsEngine/BodySetup.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodySetup.cpp |
virtual void CopyBodySetupProperty
(
const UBodySetup * Other
)