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The Controller is the sole authority to perform changes on the Animation Data Model. Any mutation to the model made will cause a subsequent notify (EAnimDataModelNotifyType) to be broadcast-ed from the Model's ModifiedEvent. Alongside of it is a payload containing information relevant to the mutation. These notifies should be relied upon to update any dependent views or generated (derived) data.
| Name | UAnimationDataController |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimData/IAnimationDataController.h |
| Include Path | #include "Animation/AnimData/IAnimationDataController.h" |
Syntax
class UAnimationDataController : public UInterface
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInterface → UAnimationDataController