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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UAnimInstance
Description
Check whether evaluation can be performed on the supplied skeletal mesh. Can be called from worker threads.
| Name | ParallelCanEvaluate |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
| Include Path | #include "Animation/AnimInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
bool ParallelCanEvaluate
(
const USkeletalMesh * InSkeletalMesh
) const