Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UAnimInstance
Description
Native update override point. It is usually a good idea to simply gather data in this step and for the bulk of the work to be done in NativeThreadSafeUpdateAnimation.
| Name | NativeUpdateAnimation |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
| Include Path | #include "Animation/AnimInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
virtual void NativeUpdateAnimation
(
float DeltaSeconds
)