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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UAnimInstance
Description
Return true if this instance has an active montage in the given slot. A UAnimMontage that is playing in the slot and blending out is not determined to be "active".
| Name | IsSlotActive |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
| Include Path | #include "Animation/AnimInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
UFUNCTION (BlueprintPure, Category="Animation|Montage", Meta=(BlueprintThreadSafe))
bool IsSlotActive
(
FName SlotNodeName
) const