Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UAnimInstance
Description
Get a current Active Montage in this AnimInstance. Note that there might be multiple Active at the same time. This will only return the first active one it finds.
| Name | GetCurrentActiveMontage |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
| Include Path | #include "Animation/AnimInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
UFUNCTION (BlueprintPure, Category="Animation|Montage")
UAnimMontage * GetCurrentActiveMontage() const