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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UActorDescContainerInstance
| Name | FInitializeParams |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/ActorDescContainerInstance.h |
| Include Path | #include "WorldPartition/ActorDescContainerInstance.h" |
Syntax
struct FInitializeParams
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInitializeParams
(
FName InContainerPackageName, |
WorldPartition/ActorDescContainerInstance.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCreateContainerInstanceHierarchy | bool | WorldPartition/ActorDescContainerInstance.h | ||
| bShouldRegisterEditorDeletages | bool | WorldPartition/ActorDescContainerInstance.h | ||
| ContainerActorGuid | FGuid | WorldPartition/ActorDescContainerInstance.h | ||
| ContainerPackageName | FName | WorldPartition/ActorDescContainerInstance.h | ||
| ContentBundleGuid | FGuid | The associated Content Bundle Guid | WorldPartition/ActorDescContainerInstance.h | |
| ExternalDataLayerAsset | const UExternalDataLayerAsset * | The associated External Data Layer Asset | WorldPartition/ActorDescContainerInstance.h | |
| FilterActorDescFunc | TUniqueFunction< bool(const FWorldPartitionActorDesc *)> | Custom filter function used to filter actors descriptors. | WorldPartition/ActorDescContainerInstance.h | |
| OnInitializedFunc | TUniqueFunction< void(UActorDescContainerInstance *)> | Function called when container is initialized. | WorldPartition/ActorDescContainerInstance.h | |
| ParentContainerInstance | const UActorDescContainerInstance * | WorldPartition/ActorDescContainerInstance.h | ||
| Transform | TOptional< FTransform > | WorldPartition/ActorDescContainerInstance.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInitializeParams & SetParent
(
const UActorDescContainerInstance* InParentContainerInstance, |
WorldPartition/ActorDescContainerInstance.h | ||
FInitializeParams & SetShouldRegisterEditorDeletages
(
bool bInShouldRegisterEditorDeletages |
WorldPartition/ActorDescContainerInstance.h | ||
FInitializeParams & SetTransform
(
const FTransform& InTransform |
WorldPartition/ActorDescContainerInstance.h |