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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UActorComponent
Description
Set up a tick function for a component in the standard way. Tick after the actor. Don't tick if the actor is static, or if the actor is a template or if this is a "NeverTick" component. I tick while paused if only if my owner does.
| Name | SetupActorComponentTickFunction |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h |
| Include Path | #include "Components/ActorComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/ActorComponent.cpp |
bool SetupActorComponentTickFunction
(
struct FTickFunction * TickFunction
)
true if this component met the criteria for actually being ticked.
Parameters
| Name | Remarks |
|---|---|
| TickFunction | structure holding the specific tick function |