Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UActorComponent
Description
Defers the call to SetAsyncPhysicsTickEnabled(false) to the next async tick. This allows you to remove the async physics tick callback within the async physics tick safely.
| Name | DeferRemoveAsyncPhysicsTick |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h |
| Include Path | #include "Components/ActorComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/ActorComponent.cpp |
void DeferRemoveAsyncPhysicsTick()