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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UActorChannel
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TArray< TObjectPtr< UObject > > & GetCreatedSubObjects () |
Engine/ActorChannel.h | ||
TArray< TObjectPtr< UObject > > & GetCreatedSubObjects () |
Engine/ActorChannel.h |
GetCreatedSubObjects()
| Name | GetCreatedSubObjects |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/ActorChannel.h |
| Include Path | #include "Engine/ActorChannel.h" |
const TArray < TObjectPtr < UObject > > & GetCreatedSubObjects() const
GetCreatedSubObjects()
| Name | GetCreatedSubObjects |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/ActorChannel.h |
| Include Path | #include "Engine/ActorChannel.h" |
TArray < TObjectPtr < UObject > > & GetCreatedSubObjects()