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API > API/Runtime > API/Runtime/Engine
| Name | TValue |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Shader/ShaderTypes.h |
| Include Path | #include "Shader/ShaderTypes.h" |
Syntax
template<typename T>
struct TValue
Inheritance Hierarchy
- FValue → TValue
- TValue
Derived Classes
TValue derived class hierarchy
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Component | T | Shader/ShaderTypes.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
T & operator[]
(
int32 i |
Shader/ShaderTypes.h | ||
const T & operator[]
(
int32 i |
Shader/ShaderTypes.h |