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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/TRTreeImpl
| |
|
| Name |
FNode |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/RuntimeHashSet/StaticSpatialIndex.h |
| Include Path |
#include "WorldPartition/RuntimeHashSet/StaticSpatialIndex.h" |
Syntax
struct FNode
Structs
Typedefs
| Name |
Type |
Remarks |
Include Path |
| FBoxType |
typename Profile::FBox |
|
WorldPartition/RuntimeHashSet/StaticSpatialIndex.h |
| FNodeType |
TArray< FNode > |
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WorldPartition/RuntimeHashSet/StaticSpatialIndex.h |
| FVectorType |
typename Profile::FVector |
|
WorldPartition/RuntimeHashSet/StaticSpatialIndex.h |
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| BoxMax |
FVectorType |
|
WorldPartition/RuntimeHashSet/StaticSpatialIndex.h |
|
| BoxMin |
FVectorType |
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WorldPartition/RuntimeHashSet/StaticSpatialIndex.h |
|
| Content |
TVariant< FNodeType, FLeafType > |
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WorldPartition/RuntimeHashSet/StaticSpatialIndex.h |
|
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
WorldPartition/RuntimeHashSet/StaticSpatialIndex.h |
|