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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/TInlineComponentArray
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| GameFramework/Actor.h | |||
TInlineComponentArray
(
const AActor* Actor, |
GameFramework/Actor.h |
TInlineComponentArray()
| Name | TInlineComponentArray |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include Path | #include "GameFramework/Actor.h" |
TInlineComponentArray()
TInlineComponentArray(const AActor *, bool)
| Name | TInlineComponentArray |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include Path | #include "GameFramework/Actor.h" |
TInlineComponentArray
(
const AActor * Actor,
bool bIncludeFromChildActors
)