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Template actor range for ranged-for support.
| Name | TActorRange |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/EngineUtils.h |
| Include Path | #include "EngineUtils.h" |
Syntax
template<typename ActorType>
class TActorRange
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TActorRange
(
const UWorld* InWorld, |
Constructor | EngineUtils.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Class | TSubclassOf< ActorType > | EngineUtils.h | ||
| Flags | EActorIteratorFlags | EngineUtils.h | ||
| World | const UWorld * | EngineUtils.h |