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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/TActorDescContainerInstanceColle-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| WorldPartition/ActorDescContainerInstanceCollection.h | |||
TActorDescContainerInstanceCollection
(
std::initializer_list< U > ActorDescContainerInstanceArray |
WorldPartition/ActorDescContainerInstanceCollection.h | ||
TActorDescContainerInstanceCollection
(
const TArray< U >& ActorDescContainerInstances |
WorldPartition/ActorDescContainerInstanceCollection.h |
TActorDescContainerInstanceCollection()
| Name | TActorDescContainerInstanceCollection |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/ActorDescContainerInstanceCollection.h |
| Include Path | #include "WorldPartition/ActorDescContainerInstanceCollection.h" |
TActorDescContainerInstanceCollection()
TActorDescContainerInstanceCollection(std::initializer_list< U >)
| Name | TActorDescContainerInstanceCollection |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/ActorDescContainerInstanceCollection.h |
| Include Path | #include "WorldPartition/ActorDescContainerInstanceCollection.h" |
template<class U>
TActorDescContainerInstanceCollection
(
std::initializer_list< U > ActorDescContainerInstanceArray
)
TActorDescContainerInstanceCollection(const TArray< U > &)
| Name | TActorDescContainerInstanceCollection |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/ActorDescContainerInstanceCollection.h |
| Include Path | #include "WorldPartition/ActorDescContainerInstanceCollection.h" |
template<class U>
TActorDescContainerInstanceCollection
(
const TArray < U > & ActorDescContainerInstances
)