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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Subsystems > API/Runtime/Engine/Subsystems/UWorldSubsystem
- UWorldSubsystem::UpdateStreamingState()
- ULevelInstanceSubsystem::UpdateStreamingState()
- UWorldPartitionSubsystem::UpdateStreamingState()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Subsystems/WorldSubsystem.h |
| Include | #include "Subsystems/WorldSubsystem.h" |
virtual void UpdateStreamingState&40;&41;
Remarks
Updates sub-system required streaming levels (called by world's UpdateStreamingState function)