Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Streaming
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UActorComponent
- UActorTextureStreamingBuildDataComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Streaming/ActorTextureStreamingBuildDataComponent.h |
| Include | #include "Streaming/ActorTextureStreamingBuildDataComponent.h" |
Syntax
class UActorTextureStreamingBuildDataComponent :
public UActorComponent,
public ITextureStreamingContainer
Functions
| Type | Name | Description | |
|---|---|---|---|
| uint32 | ComputeHash () |
||
| uint32 |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| bool | IsEditorOnly () |
Returns whether this component is an editor-only object or not |
Overridden from ITextureStreamingContainer
| Type | Name | Description | |
|---|---|---|---|
| bool | GetStreamableTexture
(
uint16 InTextureIndex, |
||
| void | InitializeTextureStreamingContainer
(
uint32 InPackedTextureStreamingQualityLevelFeatureLevel |
||
| uint16 | RegisterStreamableTexture
(
UTexture* InTexture |