Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/SparseVolumeTexture > API/Runtime/Engine/SparseVolumeTexture/FResources
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/SparseVolumeTexture/SparseVolumeTexture.h |
| Include | #include "SparseVolumeTexture/SparseVolumeTexture.h" |
Syntax
enum EDDCRebuildState
{
Initial,
InitialAfterFailed,
Pending,
Succeeded,
Failed,
}
Values
| Name | Description |
|---|---|
| Initial | |
| InitialAfterFailed | |
| Pending | |
| Succeeded | |
| Failed |