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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/USoundWave > API/Runtime/Engine/Sound/USoundWave/OnEndGenerate
- USoundWave::OnEndGenerate()
- USynthSound::OnEndGenerate()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h |
Include | #include "Sound/SoundWave.h" |
virtual void OnEndGenerate&40;&41;
Remarks
Called when the procedural sound wave is done generating on the render thread. Only used in the audio mixer and when bProcedural is true..