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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/USoundEffectPreset
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectPreset.h |
Include | #include "Sound/SoundEffectPreset.h" |
template<typename T>
void EffectCommand
(
TFunction < void> InForEachEffect
)
Remarks
Defers execution of command on each active effect instance on the audio render thread