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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/USoundEffectPreset
- UObject::BeginDestroy()
- USoundEffectPreset::BeginDestroy()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectPreset.h |
Include | #include "Sound/SoundEffectPreset.h" |
Source | /Engine/Source/Runtime/Engine/Private/SoundEffectPreset.cpp |
virtual void BeginDestroy()
Remarks
Called before destroying the object. This is called immediately upon deciding to destroy the object, to allow the object to begin an asynchronous cleanup process.