Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/FQuartzTickableObject > API/Runtime/Engine/Sound/FQuartzTickableObject/AddCommandDelegate
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/QuartzSubscription.h |
| Include | #include "Sound/QuartzSubscription.h" |
int32 AddCommandDelegate
(
const FOnQuartzCommandEventBP & InDelegate,
TArray < FQuartzGameThreadCommandQueuePtr > & TargetSubscriberArray
)