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Unreal Engine C++ API Reference > Runtime > Engine > Slate
Inheritance Hierarchy
- FTextureResource
- FRenderTarget
- FDeferredUpdateResource
- FTextureRenderTargetResource
- FSlateTextureRenderTarget2DResource
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Slate/SlateTextures.h |
Include | #include "Slate/SlateTextures.h" |
Syntax
class FSlateTextureRenderTarget2DResource : public FTextureRenderTargetResource
Constructors
Type | Name | Description | |
---|---|---|---|
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FSlateTextureRenderTarget2DResource
(
const FLinearColor& InClearColor, |
Constructor |
Functions
Overridden from FTextureRenderTargetResource
Type | Name | Description | |
---|---|---|---|
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void | FTextureRenderTargetResource implementation. |
Overridden from FTexture
Type | Name | Description | |
---|---|---|---|
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uint32 | GetSizeX () |
The FTexture implementations return zero; force them to be implemented: |
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uint32 | GetSizeY () |
Returns the height of the texture in pixels. |
Overridden from FRenderResource
Type | Name | Description | |
---|---|---|---|
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void | InitRHI
(
FRHICommandListBase& RHICmdList |
FRenderResource implementation. |
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void | ReleaseRHI () |
Releases the RHI resources used by this resource. |
Overridden from FRenderTarget
Type | Name | Description | |
---|---|---|---|
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float | Also GetSizeZ() GetSizeXY from "FRenderTarget" virtual FIntPoint GetSizeXY() const override = 0; Render target resource should be sampled in linear color space | |
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FIntPoint | GetSizeXY () |
Properties. |
Overridden from FDeferredUpdateResource
Type | Name | Description | |
---|---|---|---|
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void | UpdateDeferredResource
(
FRHICommandListImmediate& RHICmdList, |
FDeferredUpdateResource implementation. |