Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Slate > API/Runtime/Engine/Slate/FSceneViewport
- ISlateViewport::HandleNavigation()
- FSceneViewport::HandleNavigation()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Slate/SceneViewport.h |
| Include | #include "Slate/SceneViewport.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Slate/SceneViewport.cpp |
virtual bool HandleNavigation
&40;
const uint32 InUserIndex,
TSharedPtr< SWidget > InDestination
&41;
Remarks
Give the viewport an opportunity to override the navigation behavior. This is called after all the navigation event bubbling is complete and we know a destination. whether we handled the navigation
Parameters
| Name | Description |
|---|---|
| InDestination | The destination widget |