Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/SGameLayerManager
| Name | EGameLayerOrder |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Public/Slate/SGameLayerManager.h |
| Include Path | #include "Slate/SGameLayerManager.h" |
Syntax
enum EGameLayerOrder
{
Player = 100,
Viewport = 200,
TitleBar = 300,
Tooltip = 400,
Debug = 500,
}
Values
| Name | Remarks |
|---|---|
| Player | |
| Viewport | |
| TitleBar | |
| Tooltip | |
| Debug |