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Unreal Engine C++ API Reference > Runtime > Engine > Rendering > FStreamableTextureResource
- FStreamableTextureResource::GetPlatformMipsSize()
- FTexture2DResource::GetPlatformMipsSize()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Rendering/StreamableTextureResource.h |
Include | #include "Rendering/StreamableTextureResource.h" |
uint64 GetPlatformMipsSize
(
uint32 NumMips
) const
Remarks
Returns the platform mip size for the given mip count.