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Unreal Engine C++ API Reference > Runtime > Engine > Rendering > FReductionBaseSkeletalMeshBulkData > Serialize
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.h |
Include | #include "Rendering/SkeletalMeshLODImporterData.h" |
Source | /Engine/Source/Runtime/Engine/Private/Rendering/SkeletalMeshLODImporterData.cpp |
static void Serialize
&40;
FArchive & Ar,
TArray< FReductionBaseSkeletalMeshBulkData &42; > & ReductionBaseSkeletalMeshDatas,
UObject &42; Owner
&41;
Remarks
Static function helper to serialize an array of reduction data.