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Unreal Engine C++ API Reference > Runtime > Engine > Rendering > FMotionVectorSimulation
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Rendering/MotionVectorSimulation.h |
Include | #include "Rendering/MotionVectorSimulation.h" |
Source | /Engine/Source/Runtime/Engine/Private/Rendering/MotionVectorSimulation.cpp |
void ClearPreviousTransform
&40;
USceneComponent &42; Component
&41;
Remarks
Clear the simulated previous transform for the specified component
Parameters
Name | Description |
---|---|
Component | The Component to clear the previous transform for |