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Unreal Engine C++ API Reference > Runtime > Engine > Rendering > FColorVertexBuffer
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Rendering/ColorVertexBuffer.h |
Include | #include "Rendering/ColorVertexBuffer.h" |
Source | /Engine/Source/Runtime/Engine/Private/Rendering/ColorVertexBuffer.cpp |
void Serialize
&40;
FArchive & Ar,
bool bNeedsCPUAccess
&41;
Remarks
Serializer
Serializer
Parameters
Name | Description |
---|---|
Ar | Archive to serialize with |
bInNeedsCPUAccess | Whether the elements need to be accessed by the CPU |
Ar | Archive to serialize with |
bNeedsCPUAccess | Whether the elements need to be accessed by the CPU |