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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine > API/Runtime/Engine/PhysicsEngine/UPhysicsHandleComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsHandleComponent.h |
| Include | #include "PhysicsEngine/PhysicsHandleComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsHandleComponent.cpp |
UFUNCTION (BlueprintCallable, Category="Physics|Components|PhysicsHandle")
UPrimitiveComponent * GetGrabbedComponent() const
Remarks
Returns the currently grabbed component, or null if nothing is grabbed.