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Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > UPhysicsConstraintComponent
- UActorComponent::OnRegister()
- USceneComponent::OnRegister()
- UPhysicsConstraintComponent::OnRegister()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsConstraintComponent.h |
Include | #include "PhysicsEngine/PhysicsConstraintComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsConstraintComponent.cpp |
virtual void OnRegister()
Remarks
Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called.