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Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > FKAggregateGeom > GetElementCount
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/AggregateGeom.h |
Include | #include "PhysicsEngine/AggregateGeom.h" |
Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodySetup.cpp |
int32 GetElementCount
&40;
EAggCollisionShape::Type Type
&41; const