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Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > FInitBodiesHelperBase > FInitBodiesHelperBase
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h |
Include | #include "PhysicsEngine/BodyInstance.h" |
Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp |
FInitBodiesHelperBase
&40;
TArray< FBodyInstance &42; > & InBodies,
TArray< FTransform > & InTransforms,
class UBodySetup &42; InBodySetup,
class UPrimitiveComponent &42; InPrimitiveComp,
FPhysScene &42; InRBScene,
const FInitBodySpawnParams & InSpawnParams,
FPhysicsAggregateHandle InAggregate
&41;