Navigation
Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > FConstraintInstance
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstance.h |
Include | #include "PhysicsEngine/ConstraintInstance.h" |
Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/ConstraintInstance.cpp |
void GetConstraintForce
&40;
FVector & OutLinearForce,
FVector & OutAngularForce
&41;
Remarks
Retrieve the constraint force most recently applied to maintain this constraint. Returns 0 forces if the constraint is not initialized or broken.