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Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > FConstraintInstance
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstance.h |
Include | #include "PhysicsEngine/ConstraintInstance.h" |
Syntax
struct FPDIOrCollector
Variables
Type | Name | Description | |
---|---|---|---|
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FMeshElementCollector * | Collector | |
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FPrimitiveDrawInterface * | PDI | |
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int32 | ViewIndex |
Constructors
Type | Name | Description | |
---|---|---|---|
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FPDIOrCollector
(
FPrimitiveDrawInterface* InPDI |
||
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FPDIOrCollector
(
int32 InViewIndex, |
Functions
Type | Name | Description | |
---|---|---|---|
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void | DrawArrow
(
const FMatrix& ArrowTransform, |
|
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void | DrawCone
(
const FMatrix& ConeTransform, |
|
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void | DrawCylinder
(
const FVector& Start, |
|
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FPrimitiveDrawInterface * | GetPDI () |
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bool | HasCollector () |