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Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > FBodyInstance
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h |
Include | #include "PhysicsEngine/BodyInstance.h" |
Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp |
void SetCollisionProfileName
&40;
FName InCollisionProfileName
&41;
Remarks
Set Collision Profile Name This function should be called outside of constructors to set profile name. This will change current CollisionProfileName to be this, and overwrite Collision Setting
Parameters
Name | Description |
---|---|
InCollisionProfileName | : New Profile Name |