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Unreal Engine C++ API Reference > Runtime > Engine > Physics > ImmediatePhysics > ImmediatePhysicsChaos > FSimulation
Type | Name | Description | |
---|---|---|---|
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FJointHandle * | CreateJoint
(
FConstraintInstance* ConstraintInstance, |
Create a physical joint and add it to the simulation |
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FJointHandle * | CreateJoint
(
const Chaos::FPBDJointSettings& ConstraintSettings, |
Create a physical joint and add it to the simulation |