Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Physics > API/Runtime/Engine/Physics/FGenericPhysicsInterface > API/Runtime/Engine/Physics/FGenericPhysicsInterface/GeomOverlapMulti
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Private/Collision/SceneQuery.cpp |
Include | #include "Collision/SceneQuery.cpp" |
template<>
bool GeomOverlapMulti
(
const UWorld * World,
const FCollisionShape & InGeom,
const FVector & InPosition,
const FQuat & InRotation,
TArray < FOverlapResult > & OutOverlaps,
ECollisionChannel TraceChannel,
const FCollisionQueryParams & Params,
const FCollisionResponseParams & ResponseParams,
const FCollisionObjectQueryParams & ObjectParams
)