Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Physics > Experimental > ISpatialAcceleration
References
Module | Engine |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ISpatialAcceleration.h |
Include | #include "Chaos/ISpatialAcceleration.h" |
virtual bool UpdateElementIn
&40;
const TPayloadType & Payload,
const TAABB< T, d > & NewBounds,
bool bHasBounds,
FSpatialAccelerationIdx Idx
&41;