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Unreal Engine C++ API Reference > Runtime > Engine > Particles > UParticleSystemComponent
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemComponent.h |
Include | #include "Particles/ParticleSystemComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp |
virtual void SetBeamTargetTangent
&40;
int32 EmitterIndex,
FVector NewTangentPoint,
int32 TargetIndex
&41;
Remarks
Set the beam target tangent
Parameters
Name | Description |
---|---|
EmitterIndex | The index of the emitter to set it on |
NewTangentPoint | The value to set it to |
TargetIndex | Which beam within the emitter to set it on |