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Unreal Engine C++ API Reference > Runtime > Engine > Particles > UParticleSystem
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystem.h |
Include | #include "Particles/ParticleSystem.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp |
bool ContainsEmitterType
&40;
UClass &42; TypeData
&41;
Remarks
Returns true if this system contains an emitter of the pasesd type. @ param TypeData - The emitter type to check for. Must be a child class of UParticleModuleTypeDataBase