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Unreal Engine C++ API Reference > Runtime > Engine > Particles > UParticleModule
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleModule.h |
Include | #include "Particles/ParticleModule.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleModules.cpp |
virtual uint32 PrepRandomSeedInstancePayload
&40;
FParticleEmitterInstance &42; Owner,
FParticleRandomSeedInstancePayload &42; InRandSeedPayload,
const FParticleRandomSeedInfo & InRandSeedInfo
&41;
Remarks
Prepare a random seed instance payload... uint32 0xffffffff is failed
Parameters
Name | Description |
---|---|
Owner | The emitter instance that owns this module |
InRandSeedPayload | The random seed instance payload to initialize |
InRandSeedInfo | The random seed info of the module |