Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/UParticleModule
- UObject::PostLoadSubobjects()
- UParticleModule::PostLoadSubobjects()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleModule.h |
Include | #include "Particles/ParticleModule.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleModules.cpp |
virtual void PostLoadSubobjects
(
FObjectInstancingGraph * OuterInstanceGraph
)
Remarks
Instances components for objects being loaded from disk, if necessary. Ensures that component references between nested components are fixed up correctly.