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Unreal Engine C++ API Reference > Runtime > Engine > Particles > UFXSystemComponent
- UFXSystemComponent::SetVectorParameter()
- UParticleSystemComponent::SetVectorParameter()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemComponent.h |
Include | #include "Particles/ParticleSystemComponent.h" |
UFUNCTION (BlueprintCallable, Category="Effects|Components|ParticleSystem")
virtual void SetVectorParameter
(
FName ParameterName,
FVector Param
)
Remarks
Set a named vector instance parameter on this ParticleSystemComponent. Updates the parameter if it already exists, or creates a new entry if not.