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Unreal Engine C++ API Reference > Runtime > Engine > Particles > TypeData > UParticleModuleTypeDataRibbon
Syntax
int32 MaxTessellationBetweenParticles
Remarks
General Trail Variables. The maximum amount to tessellate between two particles of the trail. Depending on the distance between the particles and the tangent change, the system will select a number of tessellation points [0..MaxTessellationBetweenParticles]