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Unreal Engine C++ API Reference > Runtime > Engine > Particles > TypeData > UParticleModuleTypeDataBase
- UParticleModuleTypeDataBase::IsMotionBlurEnabled()
- UParticleModuleTypeDataMesh::IsMotionBlurEnabled()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataBase.h |
Include | #include "Particles/TypeData/ParticleModuleTypeDataBase.h" |
virtual bool IsMotionBlurEnabled&40;&41; const
Remarks
Determine if motion blur is enabled for the owning emitter.