Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Particles > TypeData > UParticleModuleTypeDataAnimTrail
Syntax
float DistanceTessellationStepSize
Remarks
The distance step size for tessellation. Tessellation Points = TruncToInt((Distance Between Spawned Particles) / DistanceTessellationStepSize)). If 0 then there is no distance tessellation.